Heather Kelley's Game Design Portfolio

I'm a Game Designer with a diverse background in both casual and hardcore game development, including strong leadership skills and experience. I have a deep interest in experimental and non-traditional game design that breaks the mold of predictability, to reach new audiences without sacrificing quality.

Special interests: character narrative and player emotion design, interface and HUD design, game design for new audiences, design for women and girls, experimental design, design for handhelds and non-standard controllers, level design, brand creation and management.

I've worked on a number of outstanding games over the past eight years.
The links in the box will take you to some highlights of my work.
To get in touch, please email me at: heather @ moboid . com