A sampling of the documents I created for use during mission and level development on Thief 3. Clicking on a link opens a separate window or document.
- Mission Redesign
- Response to Castle Demo
- Servant Narrative
- Developer's Diary
When the Pagan Sanctuary needed to be redesigned and rebuilt, I created this document to explain the direction I wanted to take it.
Review notes of the E3 Demo level, the Castle.
Randy asked us to create imaginary narratives of player characters to envision AI interaction scenarios. Here is the one i created for NPC servants.
We each wrote developer diaries for GameSpy. This link goes straight to mine, but if you're a Thief fan I recommend reading all of them.